

11.15.01 00:29:46  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:29:46  reference function: _write_to_error_file
11.15.01 00:29:46  reference address: a01a0
11.15.01 00:29:46  xbox ethernet link is connected at 100 Mbps in full-duplex mode
11.15.01 00:29:46  init: cheat_controller on
11.15.01 00:29:46  init: player_spawn_count 4
11.15.01 00:29:46  init: terminal_render 0
11.15.01 00:29:46  init: game_variant goals
11.15.01 00:29:46  init: map_name levels\ui\ui
11.15.01 00:29:46  init: rasterizer_environment_edges off
11.15.01 00:29:46  starting precaching of map 'ui'
11.15.01 00:29:46  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:29:49  stopping bink playback to due to change in input devices
11.15.01 00:29:49  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:29:56  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:29:56  begining filesystem checks & saved game file enumeration...
11.15.01 00:29:56  title music tag not found
11.15.01 00:29:56  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:29:56  failed to initialize the virtual keyboard
11.15.01 00:29:56  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:29:56  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:29:56  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:29:56  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:30:01  starting precaching of map 's1'
11.15.01 00:30:01  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:30:03  tag_load() is not supported with a cache file active
11.15.01 00:30:03  tag_load() is not supported with a cache file active
11.15.01 00:30:03  tag_load() is not supported with a cache file active
11.15.01 00:30:03  tag_load() is not supported with a cache file active
11.15.01 00:30:55  starting precaching of map 'steinenwulf'
11.15.01 00:30:55  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:30:57  tag_load() is not supported with a cache file active
11.15.01 00:30:57  tag_load() is not supported with a cache file active
11.15.01 00:30:57  tag_load() is not supported with a cache file active
11.15.01 00:30:57  tag_load() is not supported with a cache file active
11.15.01 00:32:17  starting precaching of map 'shrine'
11.15.01 00:32:17  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:32:19  tag_load() is not supported with a cache file active
11.15.01 00:32:19  tag_load() is not supported with a cache file active
11.15.01 00:32:19  tag_load() is not supported with a cache file active
11.15.01 00:32:19  tag_load() is not supported with a cache file active
11.15.01 00:33:21  starting precaching of map 'dockyards'
11.15.01 00:33:21  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:33:23  tag_load() is not supported with a cache file active
11.15.01 00:33:23  tag_load() is not supported with a cache file active
11.15.01 00:33:23  tag_load() is not supported with a cache file active
11.15.01 00:33:23  tag_load() is not supported with a cache file active
11.15.01 00:35:20  starting precaching of map 'torchlight'
11.15.01 00:35:21  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:35:22  tag_load() is not supported with a cache file active
11.15.01 00:35:22  tag_load() is not supported with a cache file active
11.15.01 00:35:22  tag_load() is not supported with a cache file active
11.15.01 00:35:22  tag_load() is not supported with a cache file active


11.15.01 00:36:58  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:36:58  reference function: _write_to_error_file
11.15.01 00:36:58  reference address: a01a0
11.15.01 00:36:58  xbox ethernet link is connected at 100 Mbps in full-duplex mode
11.15.01 00:36:58  init: cheat_controller on
11.15.01 00:36:58  init: player_spawn_count 4
11.15.01 00:36:58  init: terminal_render 0
11.15.01 00:36:58  init: game_variant goals
11.15.01 00:36:58  init: map_name levels\ui\ui
11.15.01 00:36:59  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:37:12  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:37:12  begining filesystem checks & saved game file enumeration...
11.15.01 00:37:12  title music tag not found
11.15.01 00:37:12  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:37:13  failed to initialize the virtual keyboard
11.15.01 00:37:13  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:37:13  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:37:13  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:37:13  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:37:22  starting precaching of map 'a1'
11.15.01 00:37:22  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:37:25  tag_load() is not supported with a cache file active
11.15.01 00:37:25  tag_load() is not supported with a cache file active
11.15.01 00:37:25  tag_load() is not supported with a cache file active
11.15.01 00:37:25  tag_load() is not supported with a cache file active
11.15.01 00:38:24  starting precaching of map 'sudoku'
11.15.01 00:38:24  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:38:26  tag_load() is not supported with a cache file active
11.15.01 00:38:26  tag_load() is not supported with a cache file active
11.15.01 00:38:26  tag_load() is not supported with a cache file active
11.15.01 00:38:26  tag_load() is not supported with a cache file active
11.15.01 00:39:47  starting precaching of map 'torchlight'
11.15.01 00:39:47  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:39:48  tag_load() is not supported with a cache file active
11.15.01 00:39:48  tag_load() is not supported with a cache file active
11.15.01 00:39:48  tag_load() is not supported with a cache file active
11.15.01 00:39:48  tag_load() is not supported with a cache file active
11.15.01 00:40:49  starting precaching of map 'swamp'
11.15.01 00:40:49  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:40:51  tag_load() is not supported with a cache file active
11.15.01 00:40:51  tag_load() is not supported with a cache file active
11.15.01 00:40:51  tag_load() is not supported with a cache file active
11.15.01 00:40:51  tag_load() is not supported with a cache file active
11.15.01 00:44:55  starting precaching of map 'dockyards'
11.15.01 00:44:55  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:44:57  tag_load() is not supported with a cache file active
11.15.01 00:44:57  tag_load() is not supported with a cache file active
11.15.01 00:44:57  tag_load() is not supported with a cache file active
11.15.01 00:44:57  tag_load() is not supported with a cache file active
11.15.01 00:47:58  starting precaching of map 'cliffs'
11.15.01 00:47:58  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:48:00  tag_load() is not supported with a cache file active
11.15.01 00:48:00  tag_load() is not supported with a cache file active
11.15.01 00:48:00  tag_load() is not supported with a cache file active
11.15.01 00:48:00  tag_load() is not supported with a cache file active
11.15.01 00:49:35  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:49:36  title music tag not found
11.15.01 00:49:36  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:49:36  failed to initialize the virtual keyboard
11.15.01 00:49:38  starting precaching of map 's1'
11.15.01 00:49:38  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:49:41  tag_load() is not supported with a cache file active
11.15.01 00:49:41  tag_load() is not supported with a cache file active
11.15.01 00:49:41  tag_load() is not supported with a cache file active
11.15.01 00:49:41  tag_load() is not supported with a cache file active
11.15.01 00:50:22  starting precaching of map 'colliseum'
11.15.01 00:50:22  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:50:24  tag_load() is not supported with a cache file active
11.15.01 00:50:24  tag_load() is not supported with a cache file active
11.15.01 00:50:24  tag_load() is not supported with a cache file active
11.15.01 00:50:24  tag_load() is not supported with a cache file active
11.15.01 00:52:16  starting precaching of map 'torchlight'
11.15.01 00:52:16  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:52:18  tag_load() is not supported with a cache file active
11.15.01 00:52:18  tag_load() is not supported with a cache file active
11.15.01 00:52:18  tag_load() is not supported with a cache file active
11.15.01 00:52:18  tag_load() is not supported with a cache file active
11.15.01 00:53:27  starting precaching of map 'cliffs'
11.15.01 00:53:27  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:53:29  tag_load() is not supported with a cache file active
11.15.01 00:53:29  tag_load() is not supported with a cache file active
11.15.01 00:53:29  tag_load() is not supported with a cache file active
11.15.01 00:53:29  tag_load() is not supported with a cache file active
11.15.01 00:56:27  starting precaching of map 'sudoku'
11.15.01 00:56:27  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:56:28  tag_load() is not supported with a cache file active
11.15.01 00:56:28  tag_load() is not supported with a cache file active
11.15.01 00:56:28  tag_load() is not supported with a cache file active
11.15.01 00:56:28  tag_load() is not supported with a cache file active
11.15.01 00:59:27  starting precaching of map 'highway'
11.15.01 00:59:27  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:59:29  tag_load() is not supported with a cache file active
11.15.01 00:59:29  tag_load() is not supported with a cache file active
11.15.01 00:59:29  tag_load() is not supported with a cache file active
11.15.01 00:59:29  tag_load() is not supported with a cache file active
11.15.01 01:01:16  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 01:01:17  title music tag not found
11.15.01 01:01:17  failed to load virtual keyboard for '<unknown>' language
11.15.01 01:01:17  failed to initialize the virtual keyboard
11.15.01 01:01:19  starting precaching of map 's1'
11.15.01 01:01:19  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:01:22  tag_load() is not supported with a cache file active
11.15.01 01:01:22  tag_load() is not supported with a cache file active
11.15.01 01:01:22  tag_load() is not supported with a cache file active
11.15.01 01:01:22  tag_load() is not supported with a cache file active
11.15.01 01:08:19  starting precaching of map 'torchlight'
11.15.01 01:08:19  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:08:21  tag_load() is not supported with a cache file active
11.15.01 01:08:21  tag_load() is not supported with a cache file active
11.15.01 01:08:21  tag_load() is not supported with a cache file active
11.15.01 01:08:21  tag_load() is not supported with a cache file active
11.15.01 01:09:53  starting precaching of map 'swamp'
11.15.01 01:09:53  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:09:55  tag_load() is not supported with a cache file active
11.15.01 01:09:55  tag_load() is not supported with a cache file active
11.15.01 01:09:55  tag_load() is not supported with a cache file active
11.15.01 01:09:55  tag_load() is not supported with a cache file active
11.15.01 01:10:49  starting precaching of map 'factory'
11.15.01 01:10:49  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:10:51  tag_load() is not supported with a cache file active
11.15.01 01:10:51  tag_load() is not supported with a cache file active
11.15.01 01:10:51  tag_load() is not supported with a cache file active
11.15.01 01:10:51  tag_load() is not supported with a cache file active
11.15.01 01:13:30  starting precaching of map 'shrine'
11.15.01 01:13:30  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:13:32  tag_load() is not supported with a cache file active
11.15.01 01:13:32  tag_load() is not supported with a cache file active
11.15.01 01:13:32  tag_load() is not supported with a cache file active
11.15.01 01:13:32  tag_load() is not supported with a cache file active


11.15.01 16:56:59  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 16:56:59  reference function: _write_to_error_file
11.15.01 16:56:59  reference address: a01a0
11.15.01 16:56:59  xbox ethernet link is connected at 100 Mbps in full-duplex mode
11.15.01 16:56:59  init: cheat_controller on
11.15.01 16:56:59  init: player_spawn_count 4
11.15.01 16:56:59  init: terminal_render 0
11.15.01 16:56:59  init: game_variant goals
11.15.01 16:56:59  init: map_name levels\ui\ui
11.15.01 16:57:00  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 16:57:22  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 16:57:22  begining filesystem checks & saved game file enumeration...
11.15.01 16:57:22  title music tag not found
11.15.01 16:57:22  failed to load virtual keyboard for '<unknown>' language
11.15.01 16:57:22  failed to initialize the virtual keyboard
11.15.01 16:57:23  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 16:57:23  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 16:57:23  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 16:57:23  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 16:57:26  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 16:57:27  tag_load() is not supported with a cache file active
11.15.01 16:57:27  tag_load() is not supported with a cache file active
11.15.01 16:57:27  tag_load() is not supported with a cache file active
11.15.01 16:57:27  tag_load() is not supported with a cache file active
11.15.01 16:58:10  starting precaching of map 'highway'
11.15.01 16:58:10  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 16:58:12  tag_load() is not supported with a cache file active
11.15.01 16:58:12  tag_load() is not supported with a cache file active
11.15.01 16:58:12  tag_load() is not supported with a cache file active
11.15.01 16:58:12  tag_load() is not supported with a cache file active


11.15.01 16:59:46  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 16:59:46  reference function: _write_to_error_file
11.15.01 16:59:46  reference address: a01a0
11.15.01 16:59:46  xbox ethernet link is connected at 100 Mbps in full-duplex mode
11.15.01 16:59:46  init: cheat_controller on
11.15.01 16:59:46  init: player_spawn_count 4
11.15.01 16:59:46  init: terminal_render 0
11.15.01 16:59:46  init: game_variant goals
11.15.01 16:59:46  init: map_name levels\ui\ui
11.15.01 16:59:47  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 16:59:53  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 16:59:53  begining filesystem checks & saved game file enumeration...
11.15.01 16:59:53  title music tag not found
11.15.01 16:59:53  failed to load virtual keyboard for '<unknown>' language
11.15.01 16:59:54  failed to initialize the virtual keyboard
11.15.01 16:59:54  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 16:59:54  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 16:59:54  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 16:59:54  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 16:59:56  starting precaching of map 'seasons'
11.15.01 16:59:56  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 16:59:58  tag_load() is not supported with a cache file active
11.15.01 16:59:58  tag_load() is not supported with a cache file active
11.15.01 16:59:58  tag_load() is not supported with a cache file active
11.15.01 16:59:58  tag_load() is not supported with a cache file active
11.15.01 17:00:42  starting precaching of map 'swamp'
11.15.01 17:00:42  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:00:44  tag_load() is not supported with a cache file active
11.15.01 17:00:44  tag_load() is not supported with a cache file active
11.15.01 17:00:44  tag_load() is not supported with a cache file active
11.15.01 17:00:44  tag_load() is not supported with a cache file active
11.15.01 17:02:14  starting precaching of map 'sudoku'
11.15.01 17:02:14  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:02:15  tag_load() is not supported with a cache file active
11.15.01 17:02:15  tag_load() is not supported with a cache file active
11.15.01 17:02:16  tag_load() is not supported with a cache file active
11.15.01 17:02:16  tag_load() is not supported with a cache file active
11.15.01 17:02:46  starting precaching of map 'steinenwulf'
11.15.01 17:02:46  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:02:48  tag_load() is not supported with a cache file active
11.15.01 17:02:48  tag_load() is not supported with a cache file active
11.15.01 17:02:48  tag_load() is not supported with a cache file active
11.15.01 17:02:48  tag_load() is not supported with a cache file active
11.15.01 17:04:13  starting precaching of map 'factory'
11.15.01 17:04:13  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:04:15  tag_load() is not supported with a cache file active
11.15.01 17:04:15  tag_load() is not supported with a cache file active
11.15.01 17:04:15  tag_load() is not supported with a cache file active
11.15.01 17:04:15  tag_load() is not supported with a cache file active


11.15.01 17:05:23  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 17:05:23  reference function: _write_to_error_file
11.15.01 17:05:23  reference address: a01a0
11.15.01 17:05:23  xbox ethernet link is connected at 100 Mbps in full-duplex mode
11.15.01 17:05:23  init: cheat_controller on
11.15.01 17:05:23  init: player_spawn_count 4
11.15.01 17:05:23  init: terminal_render 0
11.15.01 17:05:23  init: game_variant goals
11.15.01 17:05:23  init: map_name levels\ui\ui
11.15.01 17:05:24  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 17:05:30  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 17:05:30  begining filesystem checks & saved game file enumeration...
11.15.01 17:05:30  title music tag not found
11.15.01 17:05:30  failed to load virtual keyboard for '<unknown>' language
11.15.01 17:05:30  failed to initialize the virtual keyboard
11.15.01 17:05:30  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 17:05:31  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 17:05:31  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 17:05:31  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 17:05:33  starting precaching of map 'swamp'
11.15.01 17:05:33  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:05:35  tag_load() is not supported with a cache file active
11.15.01 17:05:35  tag_load() is not supported with a cache file active
11.15.01 17:05:35  tag_load() is not supported with a cache file active
11.15.01 17:05:35  tag_load() is not supported with a cache file active
11.15.01 17:06:30  starting precaching of map 'sudoku'
11.15.01 17:06:30  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:06:32  tag_load() is not supported with a cache file active
11.15.01 17:06:32  tag_load() is not supported with a cache file active
11.15.01 17:06:32  tag_load() is not supported with a cache file active
11.15.01 17:06:32  tag_load() is not supported with a cache file active


11.15.01 17:08:30  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 17:08:30  reference function: _write_to_error_file
11.15.01 17:08:30  reference address: a01a0
11.15.01 17:08:30  xbox ethernet link is connected at 100 Mbps in full-duplex mode
11.15.01 17:08:30  init: cheat_controller on
11.15.01 17:08:30  init: player_spawn_count 4
11.15.01 17:08:30  init: terminal_render 0
11.15.01 17:08:30  init: game_variant goals
11.15.01 17:08:30  init: map_name levels\ui\ui
11.15.01 17:08:31  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 17:08:38  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 17:08:38  begining filesystem checks & saved game file enumeration...
11.15.01 17:08:38  title music tag not found
11.15.01 17:08:38  failed to load virtual keyboard for '<unknown>' language
11.15.01 17:08:38  failed to initialize the virtual keyboard
11.15.01 17:08:38  failed to load localized default variant names string list tag; no default game variants enumerated
11.15.01 17:08:39  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 17:08:39  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 17:08:39  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 17:08:39  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 17:09:25  stopping bink playback to due to change in input devices
11.15.01 17:10:14  stopping bink playback to due to change in input devices
11.15.01 17:10:23  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:10:24  tag_load() is not supported with a cache file active
11.15.01 17:10:24  tag_load() is not supported with a cache file active
11.15.01 17:10:24  tag_load() is not supported with a cache file active
11.15.01 17:10:24  tag_load() is not supported with a cache file active
11.15.01 17:12:31  starting precaching of map 'torchlight'
11.15.01 17:12:31  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:12:33  tag_load() is not supported with a cache file active
11.15.01 17:12:33  tag_load() is not supported with a cache file active
11.15.01 17:12:33  tag_load() is not supported with a cache file active
11.15.01 17:12:33  tag_load() is not supported with a cache file active
11.15.01 17:16:01  starting precaching of map 'swamp'
11.15.01 17:16:01  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:16:03  tag_load() is not supported with a cache file active
11.15.01 17:16:03  tag_load() is not supported with a cache file active
11.15.01 17:16:03  tag_load() is not supported with a cache file active
11.15.01 17:16:03  tag_load() is not supported with a cache file active
11.15.01 17:17:55  starting precaching of map 'highway'
11.15.01 17:17:55  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:17:57  tag_load() is not supported with a cache file active
11.15.01 17:17:57  tag_load() is not supported with a cache file active
11.15.01 17:17:57  tag_load() is not supported with a cache file active
11.15.01 17:17:57  tag_load() is not supported with a cache file active
11.15.01 17:30:39  starting precaching of map 'seasons'
11.15.01 17:30:39  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:30:40  tag_load() is not supported with a cache file active
11.15.01 17:30:41  tag_load() is not supported with a cache file active
11.15.01 17:30:41  tag_load() is not supported with a cache file active
11.15.01 17:30:41  tag_load() is not supported with a cache file active
11.15.01 17:35:07  starting precaching of map 'shrine'
11.15.01 17:35:07  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:35:09  tag_load() is not supported with a cache file active
11.15.01 17:35:09  tag_load() is not supported with a cache file active
11.15.01 17:35:09  tag_load() is not supported with a cache file active
11.15.01 17:35:09  tag_load() is not supported with a cache file active
11.15.01 17:38:23  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 17:38:23  title music tag not found
11.15.01 17:38:24  failed to load virtual keyboard for '<unknown>' language
11.15.01 17:38:24  failed to initialize the virtual keyboard
11.15.01 17:41:12  starting precaching of map 'factory'
11.15.01 17:41:12  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:41:14  tag_load() is not supported with a cache file active
11.15.01 17:41:14  tag_load() is not supported with a cache file active
11.15.01 17:41:14  tag_load() is not supported with a cache file active
11.15.01 17:41:14  tag_load() is not supported with a cache file active
11.15.01 17:45:00  WARNING: ran out of actual sound channels of type 0
11.15.01 17:45:00  WARNING: ran out of actual sound channels of type 0
11.15.01 17:45:37  starting precaching of map 'seasons'
11.15.01 17:45:37  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:45:39  tag_load() is not supported with a cache file active
11.15.01 17:45:39  tag_load() is not supported with a cache file active
11.15.01 17:45:39  tag_load() is not supported with a cache file active
11.15.01 17:45:39  tag_load() is not supported with a cache file active
11.15.01 17:48:50  starting precaching of map 'swamp'
11.15.01 17:48:50  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:48:52  tag_load() is not supported with a cache file active
11.15.01 17:48:52  tag_load() is not supported with a cache file active
11.15.01 17:48:52  tag_load() is not supported with a cache file active
11.15.01 17:48:52  tag_load() is not supported with a cache file active
11.15.01 17:50:52  starting precaching of map 's1'
11.15.01 17:50:52  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:50:54  tag_load() is not supported with a cache file active
11.15.01 17:50:54  tag_load() is not supported with a cache file active
11.15.01 17:50:54  tag_load() is not supported with a cache file active
11.15.01 17:50:54  tag_load() is not supported with a cache file active
11.15.01 17:51:59  ### ERROR too many dynamic triangles requested from rasterizer
11.15.01 17:51:59  unable to allocate dynamic structure triangles.
11.15.01 17:55:20  starting precaching of map 'colliseum'
11.15.01 17:55:20  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:55:22  tag_load() is not supported with a cache file active
11.15.01 17:55:22  tag_load() is not supported with a cache file active
11.15.01 17:55:22  tag_load() is not supported with a cache file active
11.15.01 17:55:22  tag_load() is not supported with a cache file active
11.15.01 17:59:05  starting precaching of map 'highway'
11.15.01 17:59:05  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 17:59:07  tag_load() is not supported with a cache file active
11.15.01 17:59:07  tag_load() is not supported with a cache file active
11.15.01 17:59:07  tag_load() is not supported with a cache file active
11.15.01 17:59:07  tag_load() is not supported with a cache file active
11.15.01 18:02:10  WARNING: ran out of actual sound channels of type 0
11.15.01 18:02:34  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 18:02:35  title music tag not found
11.15.01 18:02:35  failed to load virtual keyboard for '<unknown>' language
11.15.01 18:02:35  failed to initialize the virtual keyboard
11.15.01 18:02:57  starting precaching of map 'torchlight'
11.15.01 18:02:57  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:02:59  tag_load() is not supported with a cache file active
11.15.01 18:02:59  tag_load() is not supported with a cache file active
11.15.01 18:02:59  tag_load() is not supported with a cache file active
11.15.01 18:02:59  tag_load() is not supported with a cache file active
11.15.01 18:03:05  stopping bink playback to due to change in input devices
11.15.01 18:03:08  stopping bink playback to due to change in input devices
11.15.01 18:03:12  stopping bink playback to due to change in input devices
11.15.01 18:03:14  stopping bink playback to due to change in input devices
11.15.01 18:04:41  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:04:41  tag_load() is not supported with a cache file active
11.15.01 18:04:41  tag_load() is not supported with a cache file active
11.15.01 18:04:41  tag_load() is not supported with a cache file active
11.15.01 18:04:41  tag_load() is not supported with a cache file active
11.15.01 18:07:18  starting precaching of map 'shrine'
11.15.01 18:07:18  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:07:20  tag_load() is not supported with a cache file active
11.15.01 18:07:20  tag_load() is not supported with a cache file active
11.15.01 18:07:20  tag_load() is not supported with a cache file active
11.15.01 18:07:20  tag_load() is not supported with a cache file active
11.15.01 18:09:32  starting precaching of map 'a1'
11.15.01 18:09:33  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:09:36  tag_load() is not supported with a cache file active
11.15.01 18:09:36  tag_load() is not supported with a cache file active
11.15.01 18:09:36  tag_load() is not supported with a cache file active
11.15.01 18:09:36  tag_load() is not supported with a cache file active
11.15.01 18:14:16  WARNING: ran out of actual sound channels of type 0
11.15.01 18:14:16  WARNING: ran out of actual sound channels of type 0
11.15.01 18:14:17  WARNING: ran out of actual sound channels of type 0
11.15.01 18:14:17  WARNING: ran out of actual sound channels of type 0
11.15.01 18:14:44  starting precaching of map 'sudoku'
11.15.01 18:14:44  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:14:46  tag_load() is not supported with a cache file active
11.15.01 18:14:46  tag_load() is not supported with a cache file active
11.15.01 18:14:46  tag_load() is not supported with a cache file active
11.15.01 18:14:46  tag_load() is not supported with a cache file active
11.15.01 18:20:12  starting precaching of map 's1'
11.15.01 18:20:12  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:20:15  tag_load() is not supported with a cache file active
11.15.01 18:20:15  tag_load() is not supported with a cache file active
11.15.01 18:20:15  tag_load() is not supported with a cache file active
11.15.01 18:20:15  tag_load() is not supported with a cache file active
11.15.01 18:21:29  WARNING: ran out of actual sound channels of type 0
11.15.01 18:21:29  WARNING: ran out of actual sound channels of type 0
11.15.01 18:24:02  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 18:24:03  title music tag not found
11.15.01 18:24:03  failed to load virtual keyboard for '<unknown>' language
11.15.01 18:24:03  failed to initialize the virtual keyboard
11.15.01 18:24:34  starting precaching of map 'swamp'
11.15.01 18:24:34  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 18:24:36  tag_load() is not supported with a cache file active
11.15.01 18:24:36  tag_load() is not supported with a cache file active
11.15.01 18:24:36  tag_load() is not supported with a cache file active
11.15.01 18:24:36  tag_load() is not supported with a cache file active


11.15.01 00:00:37  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:00:37  reference function: _write_to_error_file
11.15.01 00:00:37  reference address: a01a0
11.15.01 00:00:37  xbox ethernet link is not connected
11.15.01 00:00:37  init: cheat_controller on
11.15.01 00:00:37  init: player_spawn_count 4
11.15.01 00:00:37  init: terminal_render 0
11.15.01 00:00:37  init: game_variant goals
11.15.01 00:00:37  init: map_name levels\ui\ui
11.15.01 00:00:38  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:00:58  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:00:58  begining filesystem checks & saved game file enumeration...
11.15.01 00:00:58  title music tag not found
11.15.01 00:00:58  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:00:58  failed to initialize the virtual keyboard
11.15.01 00:00:58  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:00:58  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:00:58  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:00:58  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:01:15  Printing stuff for Mat's edification
11.15.01 00:01:15  5101C9A2 <unknown>
11.15.01 00:01:15  001C3610 _main + 0000 : shell_xbox.obj
11.15.01 00:01:15  00122F90 _main_loop + 0000 : main.obj
11.15.01 00:01:15  00122D80 _main_game_render + 0000 : main.obj
11.15.01 00:01:15  001B5960 _render_frame + 0000 : render.obj
11.15.01 00:01:15  001B5520 _render_player_frame + 0000 : render.obj
11.15.01 00:01:15  001C8B10 _structure_visibility_find_camera + 0000 : structure_visibility.obj
11.15.01 00:01:15  80027198 <unknown>
11.15.01 00:01:15  00213D5A _mainXapiStartup@4 + 0061 : xapilib:xapi0.obj
11.15.01 00:01:15  001C365A _main + 004A : shell_xbox.obj
11.15.01 00:01:15  0012360F _main_loop + 067F : main.obj
11.15.01 00:01:15  00122F56 _main_game_render + 01D6 : main.obj
11.15.01 00:01:15  001B5A19 _render_frame + 00B9 : render.obj
11.15.01 00:01:15  001B5538 _render_player_frame + 0018 : render.obj
11.15.01 00:01:15  EXCEPTION halt in \Panic\SOURCE\tag_files\tag_groups.c,#3116: #204 is not a valid <unknown> index in [#0,#155)


11.15.01 00:02:53  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:02:53  reference function: _write_to_error_file
11.15.01 00:02:53  reference address: a01a0
11.15.01 00:02:53  xbox ethernet link is not connected
11.15.01 00:02:53  init: cheat_controller on
11.15.01 00:02:53  init: player_spawn_count 4
11.15.01 00:02:53  init: terminal_render 0
11.15.01 00:02:53  init: game_variant goals
11.15.01 00:02:53  init: map_name levels\ui\ui
11.15.01 00:02:54  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:03:07  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:03:07  begining filesystem checks & saved game file enumeration...
11.15.01 00:03:07  title music tag not found
11.15.01 00:03:07  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:03:07  failed to initialize the virtual keyboard
11.15.01 00:03:07  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:03:07  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:03:07  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:03:07  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:04:21  starting precaching of map 'cliffs'
11.15.01 00:04:21  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:04:23  tag_load() is not supported with a cache file active
11.15.01 00:04:23  tag_load() is not supported with a cache file active
11.15.01 00:04:23  tag_load() is not supported with a cache file active
11.15.01 00:04:23  tag_load() is not supported with a cache file active
11.15.01 00:05:43  starting precaching of map 'colliseum'
11.15.01 00:05:43  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:05:45  tag_load() is not supported with a cache file active
11.15.01 00:05:45  tag_load() is not supported with a cache file active
11.15.01 00:05:45  tag_load() is not supported with a cache file active
11.15.01 00:05:45  tag_load() is not supported with a cache file active
11.15.01 00:14:35  starting precaching of map 'seasons'
11.15.01 00:14:35  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:14:37  tag_load() is not supported with a cache file active
11.15.01 00:14:37  tag_load() is not supported with a cache file active
11.15.01 00:14:37  tag_load() is not supported with a cache file active
11.15.01 00:14:37  tag_load() is not supported with a cache file active
11.15.01 00:15:56  starting precaching of map 'shrine'
11.15.01 00:15:56  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:15:58  tag_load() is not supported with a cache file active
11.15.01 00:15:58  tag_load() is not supported with a cache file active
11.15.01 00:15:58  tag_load() is not supported with a cache file active
11.15.01 00:15:58  tag_load() is not supported with a cache file active
11.15.01 00:18:59  starting precaching of map 'dockyards'
11.15.01 00:18:59  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:19:01  tag_load() is not supported with a cache file active
11.15.01 00:19:01  tag_load() is not supported with a cache file active
11.15.01 00:19:01  tag_load() is not supported with a cache file active
11.15.01 00:19:01  tag_load() is not supported with a cache file active
11.15.01 00:26:18  starting precaching of map 'factory'
11.15.01 00:26:18  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:26:20  tag_load() is not supported with a cache file active
11.15.01 00:26:20  tag_load() is not supported with a cache file active
11.15.01 00:26:20  tag_load() is not supported with a cache file active
11.15.01 00:26:20  tag_load() is not supported with a cache file active


11.15.01 09:31:58  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 09:31:58  reference function: _write_to_error_file
11.15.01 09:31:58  reference address: a01a0
11.15.01 09:31:58  xbox ethernet link is not connected
11.15.01 09:31:58  init: cheat_controller on
11.15.01 09:31:58  init: player_spawn_count 4
11.15.01 09:31:58  init: terminal_render 0
11.15.01 09:31:58  init: game_variant goals
11.15.01 09:31:58  init: map_name levels\ui\ui
11.15.01 09:31:59  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 09:32:24  stopping bink playback to due to change in input devices
11.15.01 09:32:26  stopping bink playback to due to change in input devices
11.15.01 09:32:33  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 09:32:33  begining filesystem checks & saved game file enumeration...
11.15.01 09:32:33  title music tag not found
11.15.01 09:32:33  failed to load virtual keyboard for '<unknown>' language
11.15.01 09:32:33  failed to initialize the virtual keyboard
11.15.01 09:32:33  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 09:32:33  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 09:32:33  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 09:32:33  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 09:33:45  starting precaching of map 'sudoku'
11.15.01 09:33:45  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:33:47  tag_load() is not supported with a cache file active
11.15.01 09:33:47  tag_load() is not supported with a cache file active
11.15.01 09:33:47  tag_load() is not supported with a cache file active
11.15.01 09:33:47  tag_load() is not supported with a cache file active
11.15.01 09:33:57  stopping bink playback to due to change in input devices
11.15.01 09:34:00  stopping bink playback to due to change in input devices
11.15.01 09:36:44  starting precaching of map 'torchlight'
11.15.01 09:36:44  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:36:46  tag_load() is not supported with a cache file active
11.15.01 09:36:46  tag_load() is not supported with a cache file active
11.15.01 09:36:46  tag_load() is not supported with a cache file active
11.15.01 09:36:46  tag_load() is not supported with a cache file active
11.15.01 09:39:39  starting precaching of map 'dockyards'
11.15.01 09:39:39  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:39:41  tag_load() is not supported with a cache file active
11.15.01 09:39:41  tag_load() is not supported with a cache file active
11.15.01 09:39:41  tag_load() is not supported with a cache file active
11.15.01 09:39:41  tag_load() is not supported with a cache file active
11.15.01 09:41:14  starting precaching of map 'seasons'
11.15.01 09:41:14  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:41:16  tag_load() is not supported with a cache file active
11.15.01 09:41:16  tag_load() is not supported with a cache file active
11.15.01 09:41:16  tag_load() is not supported with a cache file active
11.15.01 09:41:16  tag_load() is not supported with a cache file active
11.15.01 09:44:52  starting precaching of map 's1'
11.15.01 09:44:52  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:44:55  tag_load() is not supported with a cache file active
11.15.01 09:44:55  tag_load() is not supported with a cache file active
11.15.01 09:44:55  tag_load() is not supported with a cache file active
11.15.01 09:44:55  tag_load() is not supported with a cache file active
11.15.01 09:49:09  starting precaching of map 'factory'
11.15.01 09:49:09  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:49:11  tag_load() is not supported with a cache file active
11.15.01 09:49:11  tag_load() is not supported with a cache file active
11.15.01 09:49:11  tag_load() is not supported with a cache file active
11.15.01 09:49:11  tag_load() is not supported with a cache file active
11.15.01 09:51:28  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 09:51:28  title music tag not found
11.15.01 09:51:28  failed to load virtual keyboard for '<unknown>' language
11.15.01 09:51:28  failed to initialize the virtual keyboard
11.15.01 09:51:38  starting precaching of map 'shrine'
11.15.01 09:51:38  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:51:40  tag_load() is not supported with a cache file active
11.15.01 09:51:40  tag_load() is not supported with a cache file active
11.15.01 09:51:40  tag_load() is not supported with a cache file active
11.15.01 09:51:40  tag_load() is not supported with a cache file active
11.15.01 09:52:35  starting precaching of map 'highway'
11.15.01 09:52:35  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:52:37  tag_load() is not supported with a cache file active
11.15.01 09:52:37  tag_load() is not supported with a cache file active
11.15.01 09:52:37  tag_load() is not supported with a cache file active
11.15.01 09:52:37  tag_load() is not supported with a cache file active
11.15.01 09:54:45  starting precaching of map 'a1'
11.15.01 09:54:45  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:54:48  tag_load() is not supported with a cache file active
11.15.01 09:54:48  tag_load() is not supported with a cache file active
11.15.01 09:54:48  tag_load() is not supported with a cache file active
11.15.01 09:54:48  tag_load() is not supported with a cache file active
11.15.01 09:55:42  starting precaching of map 'sudoku'
11.15.01 09:55:42  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 09:55:44  tag_load() is not supported with a cache file active
11.15.01 09:55:44  tag_load() is not supported with a cache file active
11.15.01 09:55:44  tag_load() is not supported with a cache file active
11.15.01 09:55:44  tag_load() is not supported with a cache file active
11.15.01 09:56:31  stopping bink playback to due to change in input devices
11.15.01 09:56:32  stopping bink playback to due to change in input devices
11.15.01 09:56:33  stopping bink playback to due to change in input devices
11.15.01 09:56:35  stopping bink playback to due to change in input devices
11.15.01 10:00:05  starting precaching of map 's1'
11.15.01 10:00:05  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 10:00:07  tag_load() is not supported with a cache file active
11.15.01 10:00:07  tag_load() is not supported with a cache file active
11.15.01 10:00:07  tag_load() is not supported with a cache file active
11.15.01 10:00:07  tag_load() is not supported with a cache file active
11.15.01 10:01:31  ### ERROR too many dynamic triangles requested from rasterizer
11.15.01 10:01:31  unable to allocate dynamic structure triangles.


11.15.01 19:20:24  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 19:20:24  reference function: _write_to_error_file
11.15.01 19:20:24  reference address: a01a0
11.15.01 19:20:24  xbox ethernet link is not connected
11.15.01 19:20:24  init: cheat_controller on
11.15.01 19:20:24  init: player_spawn_count 4
11.15.01 19:20:24  init: terminal_render 0
11.15.01 19:20:24  init: game_variant goals
11.15.01 19:20:24  init: map_name levels\ui\ui
11.15.01 19:20:25  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 19:20:42  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 19:20:42  begining filesystem checks & saved game file enumeration...
11.15.01 19:20:42  title music tag not found
11.15.01 19:20:42  failed to load virtual keyboard for '<unknown>' language
11.15.01 19:20:42  failed to initialize the virtual keyboard
11.15.01 19:20:42  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 19:20:42  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 19:20:42  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 19:20:42  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 19:21:07  stopping bink playback to due to change in input devices
11.15.01 19:21:10  stopping bink playback to due to change in input devices
11.15.01 19:21:55  starting precaching of map 'highway'
11.15.01 19:21:55  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:21:57  tag_load() is not supported with a cache file active
11.15.01 19:21:57  tag_load() is not supported with a cache file active
11.15.01 19:21:57  tag_load() is not supported with a cache file active
11.15.01 19:21:57  tag_load() is not supported with a cache file active
11.15.01 19:26:13  starting precaching of map 'a1'
11.15.01 19:26:13  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:26:16  tag_load() is not supported with a cache file active
11.15.01 19:26:16  tag_load() is not supported with a cache file active
11.15.01 19:26:16  tag_load() is not supported with a cache file active
11.15.01 19:26:16  tag_load() is not supported with a cache file active
11.15.01 19:28:31  starting precaching of map 'torchlight'
11.15.01 19:28:31  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:28:33  tag_load() is not supported with a cache file active
11.15.01 19:28:33  tag_load() is not supported with a cache file active
11.15.01 19:28:33  tag_load() is not supported with a cache file active
11.15.01 19:28:33  tag_load() is not supported with a cache file active
11.15.01 19:28:57  stopping bink playback to due to change in input devices
11.15.01 19:28:58  stopping bink playback to due to change in input devices
11.15.01 19:29:04  stopping bink playback to due to change in input devices
11.15.01 19:29:05  stopping bink playback to due to change in input devices
11.15.01 19:29:27  stopping bink playback to due to change in input devices
11.15.01 19:29:28  stopping bink playback to due to change in input devices
11.15.01 19:29:29  stopping bink playback to due to change in input devices
11.15.01 19:29:30  stopping bink playback to due to change in input devices
11.15.01 19:29:32  starting precaching of map 'sudoku'
11.15.01 19:29:32  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:29:34  tag_load() is not supported with a cache file active
11.15.01 19:29:34  tag_load() is not supported with a cache file active
11.15.01 19:29:34  tag_load() is not supported with a cache file active
11.15.01 19:29:34  tag_load() is not supported with a cache file active
11.15.01 19:34:00  starting precaching of map 'steinenwulf'
11.15.01 19:34:00  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:34:02  tag_load() is not supported with a cache file active
11.15.01 19:34:02  tag_load() is not supported with a cache file active
11.15.01 19:34:02  tag_load() is not supported with a cache file active
11.15.01 19:34:02  tag_load() is not supported with a cache file active
11.15.01 19:36:33  starting precaching of map 'swamp'
11.15.01 19:36:33  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:36:35  tag_load() is not supported with a cache file active
11.15.01 19:36:35  tag_load() is not supported with a cache file active
11.15.01 19:36:35  tag_load() is not supported with a cache file active
11.15.01 19:36:35  tag_load() is not supported with a cache file active
11.15.01 19:39:50  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 19:39:51  title music tag not found
11.15.01 19:39:51  failed to load virtual keyboard for '<unknown>' language
11.15.01 19:39:51  failed to initialize the virtual keyboard
11.15.01 19:39:58  stopping bink playback to due to change in input devices
11.15.01 19:40:01  stopping bink playback to due to change in input devices
11.15.01 19:40:03  stopping bink playback to due to change in input devices
11.15.01 19:40:04  stopping bink playback to due to change in input devices
11.15.01 19:40:07  starting precaching of map 'seasons'
11.15.01 19:40:07  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:40:09  tag_load() is not supported with a cache file active
11.15.01 19:40:09  tag_load() is not supported with a cache file active
11.15.01 19:40:09  tag_load() is not supported with a cache file active
11.15.01 19:40:09  tag_load() is not supported with a cache file active
11.15.01 19:41:26  stopping bink playback to due to change in input devices
11.15.01 19:41:26  stopping bink playback to due to change in input devices
11.15.01 19:42:18  starting precaching of map 'factory'
11.15.01 19:42:18  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 19:42:20  tag_load() is not supported with a cache file active
11.15.01 19:42:20  tag_load() is not supported with a cache file active
11.15.01 19:42:20  tag_load() is not supported with a cache file active
11.15.01 19:42:20  tag_load() is not supported with a cache file active


11.15.01 00:00:16  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:00:16  reference function: _write_to_error_file
11.15.01 00:00:16  reference address: a01a0
11.15.01 00:00:16  xbox ethernet link is not connected
11.15.01 00:00:16  init: cheat_controller on
11.15.01 00:00:16  init: player_spawn_count 4
11.15.01 00:00:16  init: terminal_render 0
11.15.01 00:00:16  init: game_variant goals
11.15.01 00:00:16  init: map_name levels\ui\ui
11.15.01 00:00:17  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:01:23  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:01:23  begining filesystem checks & saved game file enumeration...
11.15.01 00:01:23  title music tag not found
11.15.01 00:01:23  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:01:23  failed to initialize the virtual keyboard
11.15.01 00:01:23  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:01:23  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:01:23  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:01:23  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:02:43  starting precaching of map 'dockyards'
11.15.01 00:02:43  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:02:45  tag_load() is not supported with a cache file active
11.15.01 00:02:45  tag_load() is not supported with a cache file active
11.15.01 00:02:45  tag_load() is not supported with a cache file active
11.15.01 00:02:45  tag_load() is not supported with a cache file active
11.15.01 00:04:11  starting precaching of map 'cliffs'
11.15.01 00:04:11  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:04:13  tag_load() is not supported with a cache file active
11.15.01 00:04:13  tag_load() is not supported with a cache file active
11.15.01 00:04:13  tag_load() is not supported with a cache file active
11.15.01 00:04:13  tag_load() is not supported with a cache file active
11.15.01 00:19:02  starting precaching of map 'a1'
11.15.01 00:19:02  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:19:05  tag_load() is not supported with a cache file active
11.15.01 00:19:05  tag_load() is not supported with a cache file active
11.15.01 00:19:05  tag_load() is not supported with a cache file active
11.15.01 00:19:05  tag_load() is not supported with a cache file active
11.15.01 00:21:22  starting precaching of map 'factory'
11.15.01 00:21:22  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:21:24  tag_load() is not supported with a cache file active
11.15.01 00:21:24  tag_load() is not supported with a cache file active
11.15.01 00:21:24  tag_load() is not supported with a cache file active
11.15.01 00:21:24  tag_load() is not supported with a cache file active
11.15.01 00:26:43  starting precaching of map 'shrine'
11.15.01 00:26:43  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:26:45  tag_load() is not supported with a cache file active
11.15.01 00:26:45  tag_load() is not supported with a cache file active
11.15.01 00:26:45  tag_load() is not supported with a cache file active
11.15.01 00:26:45  tag_load() is not supported with a cache file active
11.15.01 00:31:14  starting precaching of map 'sudoku'
11.15.01 00:31:14  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:31:16  tag_load() is not supported with a cache file active
11.15.01 00:31:16  tag_load() is not supported with a cache file active
11.15.01 00:31:16  tag_load() is not supported with a cache file active
11.15.01 00:31:16  tag_load() is not supported with a cache file active
11.15.01 00:37:31  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:37:32  title music tag not found
11.15.01 00:37:32  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:37:32  failed to initialize the virtual keyboard
11.15.01 00:37:37  starting precaching of map 'dockyards'
11.15.01 00:37:37  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:37:39  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 00:37:39  tag_load() is not supported with a cache file active
11.15.01 00:37:39  tag_load() is not supported with a cache file active
11.15.01 00:37:39  tag_load() is not supported with a cache file active
11.15.01 00:37:39  tag_load() is not supported with a cache file active
11.15.01 00:41:27  starting precaching of map 'seasons'
11.15.01 00:41:27  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:41:29  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 00:41:29  tag_load() is not supported with a cache file active
11.15.01 00:41:29  tag_load() is not supported with a cache file active
11.15.01 00:41:29  tag_load() is not supported with a cache file active
11.15.01 00:41:29  tag_load() is not supported with a cache file active
11.15.01 00:54:31  starting precaching of map 'steinenwulf'
11.15.01 00:54:31  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:54:33  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 00:54:33  tag_load() is not supported with a cache file active
11.15.01 00:54:33  tag_load() is not supported with a cache file active
11.15.01 00:54:33  tag_load() is not supported with a cache file active
11.15.01 00:54:33  tag_load() is not supported with a cache file active
11.15.01 00:55:29  starting precaching of map 'shrine'
11.15.01 00:55:29  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:55:30  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 00:55:31  tag_load() is not supported with a cache file active
11.15.01 00:55:31  tag_load() is not supported with a cache file active
11.15.01 00:55:31  tag_load() is not supported with a cache file active
11.15.01 00:55:31  tag_load() is not supported with a cache file active
11.15.01 01:04:14  starting precaching of map 'torchlight'
11.15.01 01:04:14  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:04:15  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:04:15  tag_load() is not supported with a cache file active
11.15.01 01:04:15  tag_load() is not supported with a cache file active
11.15.01 01:04:15  tag_load() is not supported with a cache file active
11.15.01 01:04:15  tag_load() is not supported with a cache file active
11.15.01 01:19:34  starting precaching of map 'colliseum'
11.15.01 01:19:34  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:19:36  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:19:36  tag_load() is not supported with a cache file active
11.15.01 01:19:36  tag_load() is not supported with a cache file active
11.15.01 01:19:36  tag_load() is not supported with a cache file active
11.15.01 01:19:36  tag_load() is not supported with a cache file active
11.15.01 01:23:15  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:23:16  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 01:23:16  title music tag not found
11.15.01 01:23:16  failed to load virtual keyboard for '<unknown>' language
11.15.01 01:23:16  failed to initialize the virtual keyboard
11.15.01 01:23:23  starting precaching of map 'dockyards'
11.15.01 01:23:23  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:23:24  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:23:25  tag_load() is not supported with a cache file active
11.15.01 01:23:25  tag_load() is not supported with a cache file active
11.15.01 01:23:25  tag_load() is not supported with a cache file active
11.15.01 01:23:25  tag_load() is not supported with a cache file active
11.15.01 01:25:04  starting precaching of map 'seasons'
11.15.01 01:25:04  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:25:06  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:25:06  tag_load() is not supported with a cache file active
11.15.01 01:25:06  tag_load() is not supported with a cache file active
11.15.01 01:25:06  tag_load() is not supported with a cache file active
11.15.01 01:25:06  tag_load() is not supported with a cache file active
11.15.01 01:29:42  starting precaching of map 'sudoku'
11.15.01 01:29:42  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:29:44  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:29:44  tag_load() is not supported with a cache file active
11.15.01 01:29:44  tag_load() is not supported with a cache file active
11.15.01 01:29:44  tag_load() is not supported with a cache file active
11.15.01 01:29:44  tag_load() is not supported with a cache file active
11.15.01 01:30:39  starting precaching of map 'steinenwulf'
11.15.01 01:30:39  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:30:41  memory check failed at scenario_load, difference between min and max memory free is 20480
11.15.01 01:30:41  tag_load() is not supported with a cache file active
11.15.01 01:30:41  tag_load() is not supported with a cache file active
11.15.01 01:30:41  tag_load() is not supported with a cache file active
11.15.01 01:30:41  tag_load() is not supported with a cache file active


11.15.01 00:09:25  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:09:25  reference function: _write_to_error_file
11.15.01 00:09:25  reference address: a01a0
11.15.01 00:09:25  xbox ethernet link is not connected
11.15.01 00:09:25  init: cheat_controller on
11.15.01 00:09:25  init: player_spawn_count 4
11.15.01 00:09:25  init: terminal_render 0
11.15.01 00:09:25  init: game_variant goals
11.15.01 00:09:25  init: map_name levels\ui\ui
11.15.01 00:09:26  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:10:03  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:10:03  begining filesystem checks & saved game file enumeration...
11.15.01 00:10:03  title music tag not found
11.15.01 00:10:03  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:10:03  failed to initialize the virtual keyboard
11.15.01 00:10:03  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:10:03  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:10:03  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:10:03  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:10:11  starting precaching of map 'dockyards'
11.15.01 00:10:11  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:10:13  tag_load() is not supported with a cache file active
11.15.01 00:10:13  tag_load() is not supported with a cache file active
11.15.01 00:10:13  tag_load() is not supported with a cache file active
11.15.01 00:10:13  tag_load() is not supported with a cache file active
11.15.01 00:10:15  the ui seems to be confused... assuming you are playing full-screen single player?
11.15.01 00:10:15  failed to load full screen pause game window
11.15.01 00:14:29  starting precaching of map 'a1'
11.15.01 00:14:29  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:14:32  tag_load() is not supported with a cache file active
11.15.01 00:14:32  tag_load() is not supported with a cache file active
11.15.01 00:14:32  tag_load() is not supported with a cache file active
11.15.01 00:14:32  tag_load() is not supported with a cache file active
11.15.01 00:18:03  starting precaching of map 'seasons'
11.15.01 00:18:03  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:18:05  tag_load() is not supported with a cache file active
11.15.01 00:18:05  tag_load() is not supported with a cache file active
11.15.01 00:18:05  tag_load() is not supported with a cache file active
11.15.01 00:18:05  tag_load() is not supported with a cache file active
11.15.01 00:19:21  starting precaching of map 'shrine'
11.15.01 00:19:21  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:19:23  tag_load() is not supported with a cache file active
11.15.01 00:19:23  tag_load() is not supported with a cache file active
11.15.01 00:19:23  tag_load() is not supported with a cache file active
11.15.01 00:19:23  tag_load() is not supported with a cache file active
11.15.01 00:20:25  the ui seems to be confused... assuming you are playing full-screen single player?
11.15.01 00:20:25  failed to load full screen pause game window


11.15.01 00:22:20  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:22:20  reference function: _write_to_error_file
11.15.01 00:22:20  reference address: a01a0
11.15.01 00:22:20  xbox ethernet link is not connected
11.15.01 00:22:20  init: cheat_controller on
11.15.01 00:22:20  init: player_spawn_count 4
11.15.01 00:22:20  init: terminal_render 0
11.15.01 00:22:20  init: game_variant goals
11.15.01 00:22:20  init: map_name levels\ui\ui
11.15.01 00:22:21  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:22:43  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:22:43  begining filesystem checks & saved game file enumeration...
11.15.01 00:22:43  title music tag not found
11.15.01 00:22:43  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:22:43  failed to initialize the virtual keyboard
11.15.01 00:22:43  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:22:43  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:22:43  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:22:43  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:24:25  starting precaching of map 'steinenwulf'
11.15.01 00:24:25  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:24:27  tag_load() is not supported with a cache file active
11.15.01 00:24:27  tag_load() is not supported with a cache file active
11.15.01 00:24:27  tag_load() is not supported with a cache file active
11.15.01 00:24:27  tag_load() is not supported with a cache file active
11.15.01 00:28:44  starting precaching of map 'sudoku'
11.15.01 00:28:44  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:28:45  tag_load() is not supported with a cache file active
11.15.01 00:28:45  tag_load() is not supported with a cache file active
11.15.01 00:28:46  tag_load() is not supported with a cache file active
11.15.01 00:28:46  tag_load() is not supported with a cache file active
11.15.01 00:31:49  starting precaching of map 'cliffs'
11.15.01 00:31:49  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:31:51  tag_load() is not supported with a cache file active
11.15.01 00:31:51  tag_load() is not supported with a cache file active
11.15.01 00:31:51  tag_load() is not supported with a cache file active
11.15.01 00:31:51  tag_load() is not supported with a cache file active
11.15.01 00:32:38  starting precaching of map 'torchlight'
11.15.01 00:32:38  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:32:40  tag_load() is not supported with a cache file active
11.15.01 00:32:40  tag_load() is not supported with a cache file active
11.15.01 00:32:40  tag_load() is not supported with a cache file active
11.15.01 00:32:40  tag_load() is not supported with a cache file active
11.15.01 00:36:16  starting precaching of map 'colliseum'
11.15.01 00:36:16  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:36:18  tag_load() is not supported with a cache file active
11.15.01 00:36:18  tag_load() is not supported with a cache file active
11.15.01 00:36:18  tag_load() is not supported with a cache file active
11.15.01 00:36:18  tag_load() is not supported with a cache file active
11.15.01 00:40:04  starting precaching of map 'swamp'
11.15.01 00:40:04  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:40:06  tag_load() is not supported with a cache file active
11.15.01 00:40:06  tag_load() is not supported with a cache file active
11.15.01 00:40:06  tag_load() is not supported with a cache file active
11.15.01 00:40:06  tag_load() is not supported with a cache file active
11.15.01 00:42:54  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:42:54  title music tag not found
11.15.01 00:42:54  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:42:55  failed to initialize the virtual keyboard
11.15.01 00:43:00  starting precaching of map 's1'
11.15.01 00:43:00  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:43:02  tag_load() is not supported with a cache file active
11.15.01 00:43:02  tag_load() is not supported with a cache file active
11.15.01 00:43:02  tag_load() is not supported with a cache file active
11.15.01 00:43:02  tag_load() is not supported with a cache file active
11.15.01 00:44:51  starting precaching of map 'cliffs'
11.15.01 00:44:51  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:44:53  tag_load() is not supported with a cache file active
11.15.01 00:44:53  tag_load() is not supported with a cache file active
11.15.01 00:44:53  tag_load() is not supported with a cache file active
11.15.01 00:44:53  tag_load() is not supported with a cache file active
11.15.01 00:46:05  the ui seems to be confused... assuming you are playing full-screen single player?
11.15.01 00:46:05  failed to load full screen pause game window
11.15.01 00:46:07  the ui seems to be confused... assuming you are playing full-screen single player?
11.15.01 00:46:07  failed to load full screen pause game window
11.15.01 00:46:27  starting precaching of map 'seasons'
11.15.01 00:46:27  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:46:29  tag_load() is not supported with a cache file active
11.15.01 00:46:29  tag_load() is not supported with a cache file active
11.15.01 00:46:29  tag_load() is not supported with a cache file active
11.15.01 00:46:29  tag_load() is not supported with a cache file active
11.15.01 00:47:45  starting precaching of map 'colliseum'
11.15.01 00:47:45  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:47:46  tag_load() is not supported with a cache file active
11.15.01 00:47:46  tag_load() is not supported with a cache file active
11.15.01 00:47:46  tag_load() is not supported with a cache file active
11.15.01 00:47:46  tag_load() is not supported with a cache file active
11.15.01 00:50:53  starting precaching of map 'sudoku'
11.15.01 00:50:53  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:50:54  tag_load() is not supported with a cache file active
11.15.01 00:50:54  tag_load() is not supported with a cache file active
11.15.01 00:50:54  tag_load() is not supported with a cache file active
11.15.01 00:50:54  tag_load() is not supported with a cache file active


11.15.01 00:51:17  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:51:17  reference function: _write_to_error_file
11.15.01 00:51:17  reference address: a01a0
11.15.01 00:51:17  xbox ethernet link is not connected
11.15.01 00:51:17  init: cheat_controller on
11.15.01 00:51:17  init: player_spawn_count 4
11.15.01 00:51:17  init: terminal_render 0
11.15.01 00:51:17  init: game_variant goals
11.15.01 00:51:17  init: map_name levels\ui\ui
11.15.01 00:51:18  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:51:35  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:51:35  begining filesystem checks & saved game file enumeration...
11.15.01 00:51:35  title music tag not found
11.15.01 00:51:35  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:51:35  failed to initialize the virtual keyboard
11.15.01 00:51:35  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:51:35  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:51:35  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:51:35  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:51:39  starting precaching of map 'cliffs'
11.15.01 00:51:39  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:51:41  tag_load() is not supported with a cache file active
11.15.01 00:51:41  tag_load() is not supported with a cache file active
11.15.01 00:51:41  tag_load() is not supported with a cache file active
11.15.01 00:51:41  tag_load() is not supported with a cache file active
11.15.01 00:53:24  starting precaching of map 'swamp'
11.15.01 00:53:24  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:53:26  tag_load() is not supported with a cache file active
11.15.01 00:53:26  tag_load() is not supported with a cache file active
11.15.01 00:53:26  tag_load() is not supported with a cache file active
11.15.01 00:53:26  tag_load() is not supported with a cache file active
11.15.01 00:56:06  starting precaching of map 'dockyards'
11.15.01 00:56:06  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:56:08  tag_load() is not supported with a cache file active
11.15.01 00:56:08  tag_load() is not supported with a cache file active
11.15.01 00:56:08  tag_load() is not supported with a cache file active
11.15.01 00:56:08  tag_load() is not supported with a cache file active
11.15.01 00:57:17  starting precaching of map 'steinenwulf'
11.15.01 00:57:17  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:57:19  tag_load() is not supported with a cache file active
11.15.01 00:57:19  tag_load() is not supported with a cache file active
11.15.01 00:57:19  tag_load() is not supported with a cache file active
11.15.01 00:57:19  tag_load() is not supported with a cache file active
11.15.01 00:57:23  the ui seems to be confused... assuming you are playing full-screen single player?
11.15.01 00:57:23  failed to load full screen pause game window
11.15.01 01:03:19  WARNING: ran out of actual sound channels of type 0
11.15.01 01:04:36  starting precaching of map 's1'
11.15.01 01:04:36  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:04:38  tag_load() is not supported with a cache file active
11.15.01 01:04:38  tag_load() is not supported with a cache file active
11.15.01 01:04:38  tag_load() is not supported with a cache file active
11.15.01 01:04:38  tag_load() is not supported with a cache file active


11.15.01 00:00:03  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:00:03  reference function: _write_to_error_file
11.15.01 00:00:03  reference address: a01a0
11.15.01 00:00:03  xbox ethernet link is not connected
11.15.01 00:00:03  init: cheat_controller on
11.15.01 00:00:03  init: player_spawn_count 4
11.15.01 00:00:03  init: terminal_render 0
11.15.01 00:00:03  init: game_variant goals
11.15.01 00:00:03  init: map_name levels\ui\ui
11.15.01 00:00:04  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:01:08  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:01:08  begining filesystem checks & saved game file enumeration...
11.15.01 00:01:08  title music tag not found
11.15.01 00:01:08  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:01:08  failed to initialize the virtual keyboard
11.15.01 00:01:08  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:01:08  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:01:08  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:01:08  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:02:57  starting precaching of map 'colliseum'
11.15.01 00:02:57  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:02:59  tag_load() is not supported with a cache file active
11.15.01 00:02:59  tag_load() is not supported with a cache file active
11.15.01 00:02:59  tag_load() is not supported with a cache file active
11.15.01 00:02:59  tag_load() is not supported with a cache file active
11.15.01 00:04:23  starting precaching of map 'swamp'
11.15.01 00:04:23  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:04:25  tag_load() is not supported with a cache file active
11.15.01 00:04:25  tag_load() is not supported with a cache file active
11.15.01 00:04:25  tag_load() is not supported with a cache file active
11.15.01 00:04:25  tag_load() is not supported with a cache file active
11.15.01 00:07:42  starting precaching of map 's1'
11.15.01 00:07:42  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:07:45  tag_load() is not supported with a cache file active
11.15.01 00:07:45  tag_load() is not supported with a cache file active
11.15.01 00:07:45  tag_load() is not supported with a cache file active
11.15.01 00:07:45  tag_load() is not supported with a cache file active
11.15.01 00:08:58  starting precaching of map 'cliffs'
11.15.01 00:08:58  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:09:00  tag_load() is not supported with a cache file active
11.15.01 00:09:00  tag_load() is not supported with a cache file active
11.15.01 00:09:00  tag_load() is not supported with a cache file active
11.15.01 00:09:00  tag_load() is not supported with a cache file active
11.15.01 00:11:56  starting precaching of map 'torchlight'
11.15.01 00:11:56  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:11:58  tag_load() is not supported with a cache file active
11.15.01 00:11:58  tag_load() is not supported with a cache file active
11.15.01 00:11:58  tag_load() is not supported with a cache file active
11.15.01 00:11:58  tag_load() is not supported with a cache file active
11.15.01 00:16:45  starting precaching of map 'factory'
11.15.01 00:16:45  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:16:47  tag_load() is not supported with a cache file active
11.15.01 00:16:47  tag_load() is not supported with a cache file active
11.15.01 00:16:47  tag_load() is not supported with a cache file active
11.15.01 00:16:47  tag_load() is not supported with a cache file active
11.15.01 00:19:35  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:19:36  title music tag not found
11.15.01 00:19:36  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:19:36  failed to initialize the virtual keyboard


11.15.01 22:55:08  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 22:55:08  reference function: _write_to_error_file
11.15.01 22:55:08  reference address: a01a0
11.15.01 22:55:08  xbox ethernet link is not connected
11.15.01 22:55:08  init: cheat_controller on
11.15.01 22:55:08  init: player_spawn_count 4
11.15.01 22:55:08  init: terminal_render 0
11.15.01 22:55:08  init: game_variant goals
11.15.01 22:55:08  init: map_name levels\ui\ui
11.15.01 22:55:09  local player 0, weapon (0x0), deleted unexpectedly


12.01.01 00:47:24  halobeta xbox Untracked build(CACHE) ----------------------------------------------
12.01.01 00:47:24  reference function: _write_to_error_file
12.01.01 00:47:24  reference address: a01a0
12.01.01 00:47:24  xbox ethernet link is not connected
12.01.01 00:47:24  init: cheat_controller on
12.01.01 00:47:24  init: player_spawn_count 4
12.01.01 00:47:24  init: terminal_render 0
12.01.01 00:47:24  init: game_variant goals
12.01.01 00:47:24  init: map_name levels\ui\ui
12.01.01 00:47:25  local player 0, weapon (0x0), deleted unexpectedly
12.01.01 00:47:44  ### ERROR failed to open bink file 'd:\bink\intro.bik'
12.01.01 00:47:44  begining filesystem checks & saved game file enumeration...
12.01.01 00:47:44  title music tag not found
12.01.01 00:47:44  failed to load virtual keyboard for '<unknown>' language
12.01.01 00:47:44  failed to initialize the virtual keyboard
12.01.01 00:47:44  unicode string list tag 'ui\saved_game_file_strings' not loaded
12.01.01 00:47:44  unicode string list tag 'ui\saved_game_file_strings' not loaded
12.01.01 00:47:44  failed to enumerate default playlist files because their name string list tag was not loaded
12.01.01 00:47:44  failed to enumerate default player profile files because their name string list tag was not loaded
12.01.01 00:47:52  starting precaching of map 'highway'
12.01.01 00:47:52  the old loading progress screen has been replaced with glowy halo gravy
12.01.01 00:47:54  tag_load() is not supported with a cache file active
12.01.01 00:47:54  tag_load() is not supported with a cache file active
12.01.01 00:47:54  tag_load() is not supported with a cache file active
12.01.01 00:47:54  tag_load() is not supported with a cache file active


11.15.01 01:31:44  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 01:31:44  reference function: _write_to_error_file
11.15.01 01:31:44  reference address: a01a0
11.15.01 01:31:44  xbox ethernet link is not connected
11.15.01 01:31:44  init: cheat_controller on
11.15.01 01:31:44  init: player_spawn_count 4
11.15.01 01:31:44  init: terminal_render 0
11.15.01 01:31:44  init: game_variant goals
11.15.01 01:31:44  init: map_name levels\ui\ui
11.15.01 01:31:45  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 01:32:04  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 01:32:04  begining filesystem checks & saved game file enumeration...
11.15.01 01:32:04  title music tag not found
11.15.01 01:32:04  failed to load virtual keyboard for '<unknown>' language
11.15.01 01:32:04  failed to initialize the virtual keyboard
11.15.01 01:32:04  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 01:32:04  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 01:32:04  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 01:32:04  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 01:32:14  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:32:15  tag_load() is not supported with a cache file active
11.15.01 01:32:15  tag_load() is not supported with a cache file active
11.15.01 01:32:15  tag_load() is not supported with a cache file active
11.15.01 01:32:15  tag_load() is not supported with a cache file active


11.15.01 01:37:49  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 01:37:49  reference function: _write_to_error_file
11.15.01 01:37:49  reference address: a01a0
11.15.01 01:37:49  xbox ethernet link is not connected
11.15.01 01:37:49  init: cheat_controller on
11.15.01 01:37:49  init: player_spawn_count 4
11.15.01 01:37:49  init: terminal_render 0
11.15.01 01:37:49  init: game_variant goals
11.15.01 01:37:49  init: map_name levels\ui\ui
11.15.01 01:37:50  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 01:37:59  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 01:37:59  begining filesystem checks & saved game file enumeration...
11.15.01 01:37:59  title music tag not found
11.15.01 01:37:59  failed to load virtual keyboard for '<unknown>' language
11.15.01 01:37:59  failed to initialize the virtual keyboard
11.15.01 01:37:59  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 01:37:59  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 01:37:59  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 01:37:59  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 01:38:28  Printing stuff for Mat's edification
11.15.01 01:38:28  5101C9A2 <unknown>
11.15.01 01:38:28  001C3610 _main + 0000 : shell_xbox.obj
11.15.01 01:38:28  00122F90 _main_loop + 0000 : main.obj
11.15.01 01:38:28  00122D80 _main_game_render + 0000 : main.obj
11.15.01 01:38:28  001B5960 _render_frame + 0000 : render.obj
11.15.01 01:38:28  001B5520 _render_player_frame + 0000 : render.obj
11.15.01 01:38:28  001C8B10 _structure_visibility_find_camera + 0000 : structure_visibility.obj
11.15.01 01:38:28  80027198 <unknown>
11.15.01 01:38:28  00213D5A _mainXapiStartup@4 + 0061 : xapilib:xapi0.obj
11.15.01 01:38:28  001C365A _main + 004A : shell_xbox.obj
11.15.01 01:38:28  0012360F _main_loop + 067F : main.obj
11.15.01 01:38:28  00122F56 _main_game_render + 01D6 : main.obj
11.15.01 01:38:28  001B5A19 _render_frame + 00B9 : render.obj
11.15.01 01:38:28  001B5538 _render_player_frame + 0018 : render.obj
11.15.01 01:38:28  EXCEPTION halt in \Panic\SOURCE\tag_files\tag_groups.c,#3116: #204 is not a valid <unknown> index in [#0,#155)


11.15.01 01:42:37  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 01:42:37  reference function: _write_to_error_file
11.15.01 01:42:37  reference address: a01a0
11.15.01 01:42:37  xbox ethernet link is not connected
11.15.01 01:42:37  init: cheat_controller on
11.15.01 01:42:37  init: player_spawn_count 4
11.15.01 01:42:37  init: terminal_render 0
11.15.01 01:42:37  init: game_variant goals
11.15.01 01:42:37  init: map_name levels\ui\ui
11.15.01 01:42:38  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 01:43:04  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 01:43:04  begining filesystem checks & saved game file enumeration...
11.15.01 01:43:04  title music tag not found
11.15.01 01:43:04  failed to load virtual keyboard for '<unknown>' language
11.15.01 01:43:04  failed to initialize the virtual keyboard
11.15.01 01:43:04  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 01:43:04  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 01:43:04  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 01:43:04  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 01:43:08  starting precaching of map 's1'
11.15.01 01:43:08  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 01:43:10  tag_load() is not supported with a cache file active
11.15.01 01:43:10  tag_load() is not supported with a cache file active
11.15.01 01:43:10  tag_load() is not supported with a cache file active
11.15.01 01:43:10  tag_load() is not supported with a cache file active


01.06.09 19:22:32  halobeta xbox Untracked build(CACHE) ----------------------------------------------
01.06.09 19:22:32  reference function: _write_to_error_file
01.06.09 19:22:32  reference address: a01a0
01.06.09 19:22:32  xbox ethernet link is connected at 100 Mbps in full-duplex mode
01.06.09 19:22:32  init: cheat_controller on
01.06.09 19:22:32  init: player_spawn_count 4
01.06.09 19:22:32  init: terminal_render 0
01.06.09 19:22:32  init: game_variant goals
01.06.09 19:22:32  init: map_name levels\ui\ui
01.06.09 19:22:33  local player 0, weapon (0x0), deleted unexpectedly
01.06.09 19:22:41  ### ERROR failed to open bink file 'd:\bink\intro.bik'
01.06.09 19:22:41  begining filesystem checks & saved game file enumeration...
01.06.09 19:22:41  title music tag not found
01.06.09 19:22:41  failed to load virtual keyboard for '<unknown>' language
01.06.09 19:22:41  failed to initialize the virtual keyboard
01.06.09 19:22:41  failed to load localized default variant names string list tag; no default game variants enumerated
01.06.09 19:22:41  unicode string list tag 'ui\saved_game_file_strings' not loaded
01.06.09 19:22:41  unicode string list tag 'ui\saved_game_file_strings' not loaded
01.06.09 19:22:41  failed to enumerate default playlist files because their name string list tag was not loaded
01.06.09 19:22:41  failed to enumerate default player profile files because their name string list tag was not loaded
01.06.09 19:23:54  starting precaching of map 'steinenwulf'
01.06.09 19:23:54  the old loading progress screen has been replaced with glowy halo gravy
01.06.09 19:23:56  tag_load() is not supported with a cache file active
01.06.09 19:23:56  tag_load() is not supported with a cache file active
01.06.09 19:23:56  tag_load() is not supported with a cache file active
01.06.09 19:23:56  tag_load() is not supported with a cache file active
01.06.09 19:24:38  the old loading progress screen has been replaced with glowy halo gravy
01.06.09 19:24:39  tag_load() is not supported with a cache file active
01.06.09 19:24:39  tag_load() is not supported with a cache file active
01.06.09 19:24:39  tag_load() is not supported with a cache file active
01.06.09 19:24:39  tag_load() is not supported with a cache file active


11.15.01 00:00:17  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:00:17  reference function: _write_to_error_file
11.15.01 00:00:17  reference address: a01a0
11.15.01 00:00:17  xbox ethernet link is not connected
11.15.01 00:00:17  init: cheat_controller on
11.15.01 00:00:17  init: player_spawn_count 4
11.15.01 00:00:17  init: terminal_render 0
11.15.01 00:00:17  init: game_variant goals
11.15.01 00:00:17  init: map_name levels\ui\ui
11.15.01 00:00:18  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:01:31  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:01:31  begining filesystem checks & saved game file enumeration...
11.15.01 00:01:31  title music tag not found
11.15.01 00:01:31  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:01:31  failed to initialize the virtual keyboard
11.15.01 00:01:31  failed to load localized default variant names string list tag; no default game variants enumerated
11.15.01 00:01:31  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:01:31  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:01:31  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:01:31  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:01:49  Printing stuff for Mat's edification
11.15.01 00:01:49  5101C9A2 <unknown>
11.15.01 00:01:49  001C3610 _main + 0000 : shell_xbox.obj
11.15.01 00:01:49  00122F90 _main_loop + 0000 : main.obj
11.15.01 00:01:49  00122D80 _main_game_render + 0000 : main.obj
11.15.01 00:01:49  001B5960 _render_frame + 0000 : render.obj
11.15.01 00:01:49  001B5520 _render_player_frame + 0000 : render.obj
11.15.01 00:01:49  001C8B10 _structure_visibility_find_camera + 0000 : structure_visibility.obj
11.15.01 00:01:49  80027198 <unknown>
11.15.01 00:01:49  00213D5A _mainXapiStartup@4 + 0061 : xapilib:xapi0.obj
11.15.01 00:01:49  001C365A _main + 004A : shell_xbox.obj
11.15.01 00:01:49  0012360F _main_loop + 067F : main.obj
11.15.01 00:01:49  00122F56 _main_game_render + 01D6 : main.obj
11.15.01 00:01:49  001B5A19 _render_frame + 00B9 : render.obj
11.15.01 00:01:49  001B5538 _render_player_frame + 0018 : render.obj
11.15.01 00:01:49  EXCEPTION halt in \Panic\SOURCE\tag_files\tag_groups.c,#3116: #204 is not a valid <unknown> index in [#0,#155)


11.15.01 00:02:51  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:02:51  reference function: _write_to_error_file
11.15.01 00:02:51  reference address: a01a0
11.15.01 00:02:51  xbox ethernet link is not connected
11.15.01 00:02:51  init: cheat_controller on
11.15.01 00:02:51  init: player_spawn_count 4
11.15.01 00:02:51  init: terminal_render 0
11.15.01 00:02:51  init: game_variant goals
11.15.01 00:02:51  init: map_name levels\ui\ui
11.15.01 00:02:52  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:03:03  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:03:03  begining filesystem checks & saved game file enumeration...
11.15.01 00:03:03  title music tag not found
11.15.01 00:03:03  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:03:03  failed to initialize the virtual keyboard
11.15.01 00:03:03  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:03:03  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:03:03  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:03:03  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 00:04:25  starting precaching of map 'sudoku'
11.15.01 00:04:25  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:04:27  tag_load() is not supported with a cache file active
11.15.01 00:04:27  tag_load() is not supported with a cache file active
11.15.01 00:04:27  tag_load() is not supported with a cache file active
11.15.01 00:04:27  tag_load() is not supported with a cache file active
11.15.01 00:05:27  starting precaching of map 'torchlight'
11.15.01 00:05:27  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 00:05:29  tag_load() is not supported with a cache file active
11.15.01 00:05:29  tag_load() is not supported with a cache file active
11.15.01 00:05:29  tag_load() is not supported with a cache file active
11.15.01 00:05:29  tag_load() is not supported with a cache file active


11.15.01 00:07:26  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 00:07:26  reference function: _write_to_error_file
11.15.01 00:07:26  reference address: a01a0
11.15.01 00:07:26  xbox ethernet link is not connected
11.15.01 00:07:26  init: cheat_controller on
11.15.01 00:07:26  init: player_spawn_count 4
11.15.01 00:07:26  init: terminal_render 0
11.15.01 00:07:26  init: game_variant goals
11.15.01 00:07:26  init: map_name levels\ui\ui
11.15.01 00:07:27  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 00:07:38  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 00:07:38  begining filesystem checks & saved game file enumeration...
11.15.01 00:07:38  title music tag not found
11.15.01 00:07:38  failed to load virtual keyboard for '<unknown>' language
11.15.01 00:07:38  failed to initialize the virtual keyboard
11.15.01 00:07:38  failed to load localized default variant names string list tag; no default game variants enumerated
11.15.01 00:07:38  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:07:38  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 00:07:38  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 00:07:38  failed to enumerate default player profile files because their name string list tag was not loaded


11.15.01 03:54:58  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 03:54:58  reference function: _write_to_error_file
11.15.01 03:54:58  reference address: a01a0
11.15.01 03:54:58  xbox ethernet link is not connected
11.15.01 03:54:58  init: cheat_controller on
11.15.01 03:54:58  init: player_spawn_count 4
11.15.01 03:54:58  init: terminal_render 0
11.15.01 03:54:58  init: game_variant goals
11.15.01 03:54:58  init: map_name levels\ui\ui
11.15.01 03:54:58  starting precaching of map 'ui'
11.15.01 03:54:58  the old loading progress screen has been replaced with glowy halo gravy


11.15.01 07:25:02  halobeta xbox Untracked build(CACHE) ----------------------------------------------
11.15.01 07:25:02  reference function: _write_to_error_file
11.15.01 07:25:02  reference address: a01a0
11.15.01 07:25:02  xbox ethernet link is connected at 10 Mbps in half-duplex mode
11.15.01 07:25:02  init: cheat_controller on
11.15.01 07:25:02  init: player_spawn_count 4
11.15.01 07:25:02  init: terminal_render 0
11.15.01 07:25:02  init: game_variant goals
11.15.01 07:25:02  init: map_name levels\ui\ui
11.15.01 07:25:02  starting precaching of map 'ui'
11.15.01 07:25:02  the old loading progress screen has been replaced with glowy halo gravy
11.15.01 07:25:05  stopping bink playback to due to change in input devices
11.15.01 07:25:06  local player 0, weapon (0x0), deleted unexpectedly
11.15.01 07:25:13  ### ERROR failed to open bink file 'd:\bink\intro.bik'
11.15.01 07:25:13  begining filesystem checks & saved game file enumeration...
11.15.01 07:25:13  title music tag not found
11.15.01 07:25:13  failed to load virtual keyboard for '<unknown>' language
11.15.01 07:25:13  failed to initialize the virtual keyboard
11.15.01 07:25:13  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 07:25:13  unicode string list tag 'ui\saved_game_file_strings' not loaded
11.15.01 07:25:13  failed to enumerate default playlist files because their name string list tag was not loaded
11.15.01 07:25:13  failed to enumerate default player profile files because their name string list tag was not loaded
11.15.01 07:25:13  file_open('z:\lastprof.txt') error 0x00000002
11.15.01 07:25:13  failed to open 'z:\lastprof.txt'
